Dice Acosta

About Me

Hi there! I'm a passionate game developer with nearly 8 years of experience in programming and game creation. My journey started in middle school, where I discovered a love for building interactive worlds.

 

Since then, I've immersed myself in every aspect of game development, gaining invaluable hands-on knowledge that traditional learning couldn't provide.

 

Now at 20 years old, I've honed a diverse skill set that includes:

 

Game development has been my creative outlet and technical playground, allowing me to combine artistry and engineering. I'm always excited to tackle new challenges and push the boundaries of what's possible in interactive entertainment.

Released Projects

Echoes of the Insane(Source Engine, PC)

Trapped in a decaying mental hospital overrun by zombies, you must rely on a flickering flashlight to navigate the dark halls. With every corner hiding threats and twisted secrets, can you survive the horrors lurking in the shadows, or will the madness consume you?

Pixel Hotel (Unity, Mobile)

A mobile you're in charge of a hotel and attempting to get the most amount of profits.

Unreleased Projects

Toilet Shooter (Unity, PC)

Embark on a wild mission to save your toilet family from the evil bidets. Armed and ready, it’s time to flush out the competition in this hilarious and action-packed adventure!

Dice's World Remake(Unity, PC)

An early project inspired by my favorite sandbox games (Blockland, Roblox, Minecraft), blending their best features. Over time, I attempted multiple remakes, including a scrapped remake of a remake, reflecting my evolving skills and vision.

The Boxed Nightmare (Unity, PC)

A suspenseful survival game where you must locate and eliminate infected boxes before they hunt you down. Stay sharp, or the boxes will strike first!

Code Projects

Twitter Tool (Chrome extension)

A custom tool designed to restore and modify Twitter's features after Elon's acquisition. Tailor the platform to your preferences by adjusting unwanted changes and bringing back familiar functionality.

Experience

Pompano Beach Fire Museum

Contract work I did at a local fire museum, I successfully orchestrated the website's inception, including composing all site code and managing server-side operations. Added a system to handle purchases of tickets and deployed a system on site.

Time: MAY - JUNE 2021
Role: Lead Software Engineer

Pompano Beach Firefighters Benevolent

Contract work I did for a fire charity that helps the local firefighting community. I created and launched their website, while also expanding the existing website by modifying its backend with a new modern system. Created an in-website donation system and handled payments.

Time: AUG - OCT 2023
Role: Lead Software Engineer

Indie Game Developer

I've been making games since middle school; making games has been such given me so much knowledge on programming and asset creation, that I couldn't get somewhere else.

Time: 2014 - Now

My Resume

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