About

I've been a software engineer since I was 14.

I like coding and writing

Latest posts

Jan 26, 2026

Gameboy Emulator Part 2

Jan 7, 2026

Gameboy Emulator Part 1

Apr 16, 2025

From Hammer to Unity

Jobs

Drone Overwatch SolutionsFull Stack EngineerJun 25 - Aug 25
  • Develop responsive front-end apps with React + Vite for drone control and data visualization
  • Build and scale Node.js/Express back-end services for real-time operations
  • Own deployment, testing, and optimization of full-stack systems
Pompano Fire BenevolentLead Software EngineerAug 23 - Oct 23
  • Optimized and deployed an existing website as part of contract work.
  • Updated the backend of the website with a new modern system.
  • Designed an in-website donation system and managed payments.
Pompano Beach Fire MuseumSoftware EngineerMay 21 - Jun 21
  • I was 16.
  • Orchestrated the creation of the site.
  • Created a system for managing server-side operations.
  • Built and deployed a system for handling ticket purchases on-site.

Projects

InkTrailAug 25 -
  • Created a full-stack reading app using Vue, React, Supabase, and Vercel.
  • Built core features including user authentication, dynamic content rendering, and real-time database interactions.
  • Managed the end-to-end product lifecycle from ideation and UI/UX design to deployment and maintenance.
  • Actively gathered and incorporated user feedback. Using live A/B testing
Game EngineerSep 17 -
  • Designed and optimized real-time gameplay systems with a focus on physics simulation, locomotion, and user interaction.
  • Developed, tested, and deployed gameplay features using agile development practices.
  • Applied iterative improvements from playtesting feedback to enhance stability, performance, and player engagement.
  • Leveraged multiple programming languages and tools to meet diverse client and project requirements.